If the present’s looking a bit grim, sit back and enjoy the past…I’ll often find that my mood starts to fail along with the weather during our grim British September time; the days are growing shorter (not to mention wetter), the beautiful summer sun is fading away and the festive season is still so far off, meaning that this ‘back to school’ season is never particularly welcome with me. If you’re also feeling the chill, however, then there’s no better way of dispelling the autumn blues than putting your feet up to the warm fires of nostalgia. Here are a few titles to banish the cold, and a suggestion of what may be to come if you're particularly frosty...
New Super Mario Bros WiiReleased On:
Wii
Mario has long since become the arguable face of gaming, but during earlier generations he was even more of a phenomenon.
New Super Mario Bros Wii is a throwback to that golden age of side-scrollers and features all of the details that you’ll remember and love from the originals; there are sprawling world-maps topped off by an end-bosses’ castle (not to mention garrisoned by one of Bowser’s many colourful Koopas), an obsessive focus on collecting every item and coin available to you, hidden, secret areas to explore, exhilarating Yoshi rides and varied - if at times fiendishly difficult - environments to jump and leap through, bursting with all manner of traps and platforming goodness (it is, in all honesty, like playing through a slice of the early 90s). What’s more, you can bring up to three friends into the game with you if you wish, allowing you and your mates to have a damn good reminisce as you rush off to save Princess Peach yet again.
Wipeout HD/FuryReleased On:
Playstation 3, PSN download Few racers have managed to endure quite as long as
Wipeout, and even less have maintained such a high level of quality throughout; in a series that never fails

to deliver, the latest instalment is - suffice to say - pure gold. Bringing all manner of distinct ships to bear (Fiesar, AG Systems… remember them?), gravity-defying and insanely high speed courses to thunder around, pounding electro backing tracks to listen to, great online match-types to attempt and some fantastic race modes to enjoy with a layer of glorious HD graphics coated lovingly on top, this is one of the best titles on the Playstation to date. Not bad for a ‘mere’ downloadable title, huh? It’s long and deep enough to challenge most full retail releases too.
Perfect DarkReleased On:
Xbox LIVE ArcadeThe glossed up re-release of Rare’s
Perfect Dark just goes to show how far we’ve come in the intervening years, and how much we’ve lost since Ms. Dark first zip-lined into our lives and a plot swimming in espionage, betrayal, ludicrous weapons, awesome multiplayer and, naturally, space aliens. Sure, the likes of health bars and dated control schemes can feel awfully clunky these days but the campaign showed you what a
real challenge was without having to hold your hand, threw oodles of side quests at you only available to harder difficulties for satisfying replayability and added some brilliant co-op (not to mention counter-operative) to finish up with - all features that you’ll probably struggle to find in a modern FPS. Oh yeah, and it also had some of the best and most accessible customisable multiplayer to boot, beating both
Halo and
Call of Duty to the punch with shed-loads of engrossing match-

types along with expertly crafted maps that would keep you and your friends glued to the screen for hours. Hats off to you, Rare.
Banjo KazooieReleased On:
Xbox LIVE ArcadeBanjos’ first adventure might seem a mite arthritic once you’ve blown off the dust, but this is a gateway to a type of game that you just can’t get anymore - a pathway back to a world where
everyone tried to ape
Super Mario 64, Crash Bandicoot and
Spyro with colourful, open worlds, silly challenges and a sense of such utter collectomania that the respective heroes would have to commit themselves for manic OCD before the credits had rolled. Can you bring to mind all of those bright, thematic levels full of countless new challenges and secrets? All of those upgrades lurking around the next corner behind yet another giant monster guardian, or the Jiggys just waiting to be found? For many, the likes of Banjo’s infectious humour and ambitious platform-puzzling defined a vibrant era.
The Simpsons GameReleased On:
Wii, Xbox 360, PS3, PSP, DS, PS2
I’ll admit that this is the undeniable wild card of my list, but hear me out; with enough parodies both modern and bygone to sink a ship and innumerable entertaining and engaging pastiches of gaming trends long past, the folks in yellow do their very best to emulate all of the hits from those past few decades while stuffing them full of what fast approaches absolutely side-splitting hilarity, superb, specially-made shorts from those behind the show, a

fantastic script courtesy of the real writers, cameo upon cameo to enjoy (including Matt Groening himself, along with
Futuramas’ Bender) and a stellar turn from the full, original cast. A mere platformer this may at first appear to be, but a real gem lies beneath the surface.
Where to?It’s been one long road, but we’ve finally made it to a generation where motion control, high definition graphics and 3D capabilities are becoming industry standards. But where are we going to go from here? Well, it’s fairly obvious that the level of visual and processing quality will improve (no doubt putting current gems to shame), but elsewhere things are more uncertain than they have ever been. With the pastime finally puncturing cultural, widespread consciousness and sporting a huge increase in uptake from unexpected, casual markets, the industry would appear to be on the tipping point of a new era where games have hit the big time and the possibilities offered therein positively explode into overdrive.
Immersion
More immersive gaming would seem to be a sure thing, naturally, breaking down the barriers between you and the experience while throwing the player deeper into their title. Motion control and 3D lead the charge, of course, but the likes of
Project Milo - where you actively interact with an adaptive, learning system via voice, gesture and moveme

nt - would seem to suggest that computer AI is advancing at an amazing, if alarming, rate, promising a wealth of far deeper titles just over the horizon where the worlds you’ll visit will end up being far more alive and plausible than ever before.
Next, it would appear certain - considering the success of the Wii and the hype surrounding Kinect and the Playstation Move systems - that motion control will become absolutely commonplace within no time at all, with a likelihood of their implementation into more hardcore titles (to make the most of both the waggle and handset) seeming rather strong. Then, with top talent such as Patrick Stewart and John Cleese fast becoming fixtures in the biggest titles, games can only become more socially acceptable with increasingly A-list involvement. This would obviously suggest a wider audience on the cards, a broader spectrum of games to feed the crowds and better, more polished projects on the way due to the fact that the industry would then - in all probability - be damn near rolling in it due its new-found popularity.
Imminent Releases
The best part, nevertheless, would be that we don’t look set to wait too long either; a successor to the Wii is apparently well into development and, due to the originals’ fast fading technical prowess (not to mention huge competition from the other, upcoming motion systems), it’s hugely likely that we’ll be seeing it revealed within a mere couple of years, perhaps even during 2011’s E3 event. What’s more, it’s rumoured that - beyond improving graphical capability - they are also adding something entirely new to the mix which will apparently have as much impact upon the industry as the Wii itself, with co-creator of
Metroid Yoshio Sakamoto claiming that it would “leave your mouth open.”
Beyond that, the 3DS is nearly upon us; hitting Europe sometime around March next year and boasting full 3D titles without the need f

or glasses, improved WI-FI, technical capabilities, 3D movies and cameras, an analogue stick for greater control, a huge range of hardcore and casual titles (including
Mario Kart,
Metal Gear Solid and
The Legend of Zelda: Ocarina of Time), extra features such as Miis and graphical prowess that can be accurately likened to the Wii, things are looking very promising for Nintendo. Annoyingly, however, the next PSP would appear to be mysteriously absent from proceedings with mere speculation providing the only details upon this illusive, handheld console. It has been suggested that it may include touch-button/screen capabilities and is likely to be heavily supported by Sony to make up for the current models’ lacklustre life cycle, but beside from that there is very little suggestion on when it will rear its head for the first time.
Missing the Mark
Sadly, the Xbox 360’s successor also looks to be a long way off according to Microsoft representatives (the Kinect sensor is intended to extend it’s life by about 4 to 5 years after all, taking us right into 2015), and although it’s probably safe to assume that even more work will be done to vastly improve specifications and to sort out those reliability issues once and for all, there has been no official word on the new Xbox yet.
To make matters worse, the same question mark could - unfortunately - be placed over the Playstation 4, slated for release around the mid decade. Interestingly, the new Playstation could boast an operating system made by and for game developers which would allow them to get the most out of their replacement system, but there’s very little else to be had in the way of news. Whatever we end up with, it’ll certainly be an interesting few years.