Genius. Sheer genius.
The glittering sun beat down upon the clear, frothing waves as they lapped about your beautifully ramshackle, rustic boat, and the periwinkle clouds hovered lazily around the peak of a mighty, craggy mountain just in sight on the horizon; the gulls, the surf, the sails, the swift and handsome sunrise… they could all have been pulled directly from the most gorgeous watercolour painting. So started another day in The Legend of Zelda: The Wind Waker, and in the opinion of many, it was sheer gaming bliss.
Unfortunately, not everyone agreed; fans of the series called it ‘too childish’, which - when concerning the Legend games - is a bit like complaining about Mario being ‘too fat’ or, ‘too Italian’. Simply because of the look of it, they completely ignored everything that was great and good about this title, and this is not an isolated story.
Why are fan-boys such miserable, oppressive and Nazi-like gits and so apposed to change?
Luckily, Nintendo seemed to be asking the same question when crafting their next Zelda instalment (Skyward Sword), and have resolutely stuck with the toon look despite fans wishes for a grittier title after Twilight Princess a number of years ago; I’m glad to see they’re not caving in to demand, and are doing what they think is best. Good on you, Nintendo.
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